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FANCHAMPS CHRISTOPHE

Multipli-poisson
2024
When my daughter arrived with paper fortune tellers to turn multiplication table learning into a game, I thought I could do better. So, I quickly developed a game to further engage her and make revision enjoyable.
What I am proud of:
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Having developed a game in a very short time, similar to a game jam.
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Integrated the option to choose the difficulty level.
Acquired skills
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C# code
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Input Fields
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Scriptable Object
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Chore mechanics
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HUD Design
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Particle effects
With the benefit of hindsight:
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I would try to enhance player retention and engagement, encouraging them to play more rounds. For instance, I’d transform the starting menu into an aquarium, displaying fish previously unlocked based on their score.



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