top of page
FANCHAMPS CHRISTOPHE
Rogue And Roll
Technocité
2024
Game Jam
This game emerged from a thought about how to transfer the sensations of a rogue-like into a board game. The solution was to remove enemies and make the environment itself deadly. The result was ‘Rogue and Roll’, a game born from my first game jam, Frequent deaths, power-ups, and progression are present in this game full of twists. Will you be strong enough to survive the environment and your competitors?

What I am proud of:
-
First Game Jam and firt Rogue-Like.
-
To have transcribed the sensations of the rise of rogue-like in a board game version.
Acquired skills
-
Chore mechanics
-
Prototyping
-
Playtests
-
Team Management
With the benefit of hindsight:
-
I will take more notes during playtests to have statistical tools and be able to retrieve data from previous games.
bottom of page