top of page
FANCHAMPS CHRISTOPHE

Further Than Light
Technocité
2024
Game Jam
The theme of the game jam was: "juice it or lose it". We recreated an "Asteroids"-type game, adding the constraint of playing it in complete darkness. Only the juice provided by the light from shots and impacts allows survival. We introduced a power-up to entice the player to travel into the darkness. We also added some sounds and particle effects to make each explosion impactful.
What I am proud of:
-
Having been able to help both on the code side and on the artistic side.
-
The game sensations supported by lights, sounds, and VFX.
Acquired skills
-
Chore mechanics
-
Prototyping
-
Playtests
-
C# code
-
HUD Design
-
Particles effects
-
Sound design
-
Team Management
With the benefit of hindsight:
-
I will focus on the essential mechanics and eliminate unnecessary ones to better optimize our available time.
-
I will conduct more playtests outside of the team members.

bottom of page