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Further Than Light

Technocité

2024

Game Jam

The theme of the game jam was: "juice it or lose it". We recreated an "Asteroids"-type game, adding the constraint of playing it in complete darkness. Only the juice provided by the light from shots and impacts allows survival. We introduced a power-up to entice the player to travel into the darkness. We also added some sounds and particle effects to make each explosion impactful.
What I am proud of:
  • Having been able to help both on the code side and on the artistic side.

  • The game sensations supported by lights, sounds, and VFX.

Acquired skills
  • Chore mechanics

  • Prototyping

  • Playtests

  • C# code

  • HUD Design

  • Particles effects

  • Sound design

  • Team Management

With the benefit of hindsight:
  • I will focus on the essential mechanics and eliminate unnecessary ones to better optimize our available time.

  • I will conduct more playtests outside of the team members.

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Fanchamps Christophe

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