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FANCHAMPS CHRISTOPHE

Free The Line
2023
My first personal project involved blending a Space Invaders-style game with platformer controls. Various objectives were introduced to diversify the gameplay, along with power-ups to add dynamism.

What I am proud of:
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My first attempt at a personal game.
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Multiple objectives.
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Blending two styles of gameplay.
Acquired skills
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Chore mechanics
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Prototyping
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C# code
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Scene management
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HUD Design
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Blockout
With the benefit of hindsight:
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I would avoid mixing two mechanics that require height on screens wider than they are tall.
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I would test my core mechanics more thoroughly before continuing development.
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I would add effects for more "juice".



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